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Acquire, record and represent data: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Acquire, record and represent data. Students consolidate and extend upon their knowledge of data. They collect and record categorical data in various ways including using tally marks, objects and drawings. They represent data using one-to-one displays and refer to these ...

Online

When I post something online how permanent is it?

Students engage in a photo rip up activity to emphasize the permanency of online information, they explore factor trees, doubling and line graphs through the lens of sharing information, and they collaboratively develop a set of protocols around sharing information online.

Online

Interpret and compare data displays: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Interpret and compare data displays. Students interpret line graphs representing change over time. They discuss the relationships that are represented and draw conclusions.

Online

Represent collected data: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Represent collected data. Students expand their knowledge of numerical data displays. Students draw or use digital software, to create their graphs or charts. Give ample opportunities to practise drawing stem-and-leaf plots, especially choosing the correct stems. Then, ...

Online

Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

Online

What's the buzz?

In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.

Online

How can AI recognise what it sees?

This lesson is an introduction to the way in which a computer sees. It focuses on image recognition that involves feature extraction, object detection and classification. This lesson was developed in collaboration with Dr Karsten Schulz, Digital Technologies Institute.

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Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

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Rosicka review: STEM practices in primary schools

This report reviews recent research literature in the areas of teacher capacity, integration of STEM disciplines, active learning and student engagement and participation to help inform the world of practice. The literature review was restricted to STEM practices in primary schools.

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Digital Technolodgies in Focus: external evaluation - findings on a page

This PDF is a one-page summary of the key findings of an external evalation of the Digital Technologies in Focus project in Australia’s most disadvantaged schools.

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Faith Lutheran College – Project proposal

This PDF outlines Faith Lutheran College's proposal to participate in the Digital Technologies in Focus project.

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Mossman State School – PL ecosystem

This document illustrates the network of people and resources that make up Mossman State School's Professional Learning ecosystem.

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St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

Video

Bethany Christian School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the final in a series of four.

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South Kalgoorlie Primary School – Timeline

This document presents the milestones in South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

Downloadable

Analysis of earthquakes using real map and data sets

This teacher guide provides information about earthquakes and online portals to download real world earthquake data, as well as two student inquiry activities. Each activity includes instructions on how to access and use the relevant portal as well as questions that prompt students to find, record, and interpret the data. ...

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Work sample Year 7 Mathematics: Investigations

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

Video

Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

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Newsletter – December 2020

This newsletter from the Digital Technologies in Focus project includes information about schools' projects, assessment tasks, the Australian Curriculum, useful links, and resources.

Audio

Faith Lutheran College – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of Faith Lutheran College's participation in the Digital Technologies in Focus project.